Video+Game+Censorship+(Zach)

"Nintendo's Era of Censoorship." 1. Web.17 Apr 2009. .
 * referances to sex ect. taken out of japenease versions before reales in US ZD
 * some games not released at all ZD
 * nintendo's censorship practice has been condemned inconsistant ZD
 * sexually segestive themes censored ZD
 * graphic death ZD
 * domestic violence ZD
 * religious or ethnics ZD
 * use of illegal drugs ZD
 * subliminal political images ZD
 * every game is pre-screened and approved by NOA censors before released ZD
 * it is sent back to licencee for revisions if not approved ZD
 * most revisions occur when translating japanese versions of games ZD
 * japenese people are more liberal when it comes to the matters of sez ZD
 * japanese games are aimed towards adults as weel as children ZD
 * characters that appear nude in japanese games are clothed by the NOA ZD
 * skimpy outfits were toned down ZD
 * some games are considered being sexist ZD
 * censor words like death die kill or killed ZD
 * vision of blood and gore is censored ZD
 * there is a strict no blood policy ZD
 * innoent people killed ZD
 * swords and knives allowed ZD
 * blood changed to sweat ZD
 * no domestic violence ZD
 * excessive froce in sport games ZD
 * culture slurs ZD
 * ethinic backgrounds ZD
 * symbols related to religion ZD
 * swastic changed to eagle ZD

Walters, Lawrence. "Video Game Industry Takes Aim At Censorship." 1. Web.21 Apr 2009. .
 * government firing shots at video game industry ZD
 * constain physical and graphic content ZD
 * government seeking to punish the marketing of violent media to children ZD
 * "protect the children" ZD
 * violent games blamed for children's actions ZD
 * violent outbreaks in school have been linked to video games ZD
 * games are a popular scapegoat ZD
 * m=mature ZD
 * t=teen ZD
 * ao=adults only ZD
 * e=everyone ZD
 * children find ways to get around ratings ZD
 * congress tried to find quick fix solutions ZD
 * "games help create a culture of violence" ZD
 * restrictive bills are arising ZD
 * should make it harder for kids to get games ZD
 * report blamed entertainment industry for downfall of society ZD
 * republicans and democrats have vowed to seek legislation ZD
 * cartoons not real people ZD
 * groups want censorship on mature rated games ZD

Heffner, Richard. "Here Come The Video Censors." 1 May 1994 1. Web.21 Apr 2009. .
 * new entertainment industry born in the 80's ZD
 * games bring sexuality and violence into homes ZD
 * issue ratings to peoples concern ZD
 * made to meet parents concerns with childrens gaming ZD
 * more advances meen more outragous material ZD
 * tolerated because kept at a distance ZD
 * soulution simple and painful ZD
 * chips in tvs will be bypassed ZD
 * ratings unenforced ZD
 * parents control games children play ZD
 * boycott ZD
 * violence ZD
 * sexuality ZD
 * obscene gestures ZD
 * domestic crimes ZD
 * hate crimes ZD
 * theft ZD
 * ratings irrelevantZD
 * gaming indutsry to blame ZD
 * parents let kids play ZD

Jackson, David. "The Amazing Video Game Boom." 27 September 1993 1-7. Web.21 Apr 2009. .
 * kids get it right away ZD
 * global money making machine ZD
 * 5.3 billion a year ZD
 * 10 billion global ZD
 * reshaping entertainment ZD
 * rapid evolving world ZD
 * video game disigners have the ball ZD
 * like a new box of crayons to a little kid ZD
 * mortal kombat made 150 mill ZD
 * many different systems ZD
 * high priced ZD